
Episodes (14)
NO PREVIEW
Ep 1
Update on the Super Consoles
1995-09-06•20m
Main Review: Panzer Dragoon (Saturn)
Features: A update on the super consoles; Virtual Violet on sequels; The Virtual Guitar accessory
Report: Dave Perry and Earthworm Jim 2
NO PREVIEW
Ep 2
Games based on TV Shows
1995-09-13•20m
Main Review: Comix Zone (MD)
Features: Games Based on TV Shows; Virtual Violet on Websites; A look at Nickelodeon Director’s Lab
Report: Community access cable TV show Video Game Slams
NO PREVIEW
Ep 3
Serial Play Multiplayer Gaming
1995-09-20•20m
Main Review: Donkey Kong Land (GB)
Features: Serial Play multiplayer gaming; The Bad Influence! web cam; Virtual Violet on live web cams
Report: SIGGRAPH ‘95
NO PREVIEW
Ep 4
The Sony Playstation
1995-09-27•20m
Main Review: Wipeout (PS)
Features: The Playstation, its games and peripherals; Virtual Violet on Development of Joypads; A look at a Doom editor
Report: The birthplace of videogames, Silicon Valley
NO PREVIEW
Ep 5
The History of Pool Games
1995-10-04•20m
Main Review: Command & Conquer (PC)
Features: The history of Pool Games; A look at the flight sim EF2000; Virtual Violet on Endorfun; The Nintendo Virtual Boy
Report: Virtual World in LA
NO PREVIEW
Ep 6
Worms
1995-10-11•20m
Main Review: Shinobi X (Saturn)
Features: Getting Worms noticed by publishers; a look at The Net film and its website; Virtual Violet on viewers’ feedback
Report: A motion capture studio in Sheffield
NO PREVIEW
Ep 7
The Cheat Boy
1995-10-25•20m
Main Review: Killer Instinct (SNES)
Features: Cheats and tips with Cheat Boy; A new 3D imaging system without special glasses; Virtual Violet on science fiction
Report: Using GPS to aid the visually impaired
NO PREVIEW
Ep 8
How a Laser Display is created
1995-11-01•20m
Main Review: Tekken (PS)
Features: Game Pro magazine’s worm lollypop cover mount; How a laser display is created; A look at Doom-style games; Virtual Violet on playing bad guys
Report: Filming The Darkening at Pinewood Studios
NO PREVIEW
Ep 9
Telephone calls over the Internet
1995-11-08•20m
Main Review: Powerdrive Rally (Jaguar)
Features: A look at new gadgets; Making phone calls over the Internet and the latest Internet technology; Virtual Violet on viewpoints in 3D games
Report: Guide to turn an idea into a game
NO PREVIEW
Ep 10
Clothes designed on Computer
1995-11-15•20m
Main Review: Worms (PS)
Features: Clothes designed on a computer; A look at the latest football games; Virtual Violet on cheats available on the Internet
Report: Shooting video sequences for games
NO PREVIEW
Ep 11
Cyber Pets
1995-11-29•20m
Main Review: Vectorman (MD)
Features: Cyber pets; A new technique to model virtual hair
Report: The Nintendo Ultra 64
NO PREVIEW
Ep 12
Games for the Sega Saturn
1995-12-06•20m
Main Review: Earthworm Jim 2 (SNES)
Features: Games for the Sega Saturn; A look at Simply 3D scene designer software; Virtual Violet on Consoles Versus Computers
Report: A Royal Navy helicopter simulator
NO PREVIEW
Ep 13
Motion Capture Animation
1993-12-13•20m
Main Review: Extreme Games (PS)
Features: A look at Card Studio and Animated Greetings packages; Motion Capture Animation; Virtual Violet on her top 10 games of 1995; The best places to buy a console this Christmas
Report: Tokyo’s National Games Day
NO PREVIEW
Ep 14
New Games for 1996
1996-01-02•20m
Main Review: Yoshi’s Island (SNES)
Features: The best things to do with a computer; A look at games coming out in 1996; Using the Atari ST as a music computer; The highs and lows of 1995; A look at Juggling Master package; The Shamen sing Heel the Separation